But the irony is that the side stories/missions are really what made this experience better, albeit still acting as padding for the most part. Also, if you’re playing the main component of story, it turns into a very brief session lasting just over an hour if you’re a fast reader. It’s highs were more often overshadowed by the spacing of the narrative with game play elements whilst not being fetch quest heavy, its use of travel between “missions” often ruined the pacing of the storytelling. Containing the same content as you’d expect from Naruto, the method of storytelling is written as if canon.Ĭapturing what made the Naruto cast memorable and beloved to the benefit and detriment of the DLC with some characters being slightly annoying and feeling like an unnecessary challenge to you (more later). Predominantly text based - lacking voice acting - the story is well formed and builds on the relationships of the characters. If you enjoyed the base Adventure mode you’ll probably will enjoy this, playing as Shikamaru Nara you get to see how everyone else in the Hidden Leaf has progressed. Overall the DLC could have been more bland so I’ll give CyberConnect2 some slack, but the main component of DLC Pack 1 is The Fresh Green of the Hidden Leaf. Prepare your running sandals and tighten your headbands for lots and lots of running. ![]() Rather than some set pieces with memorable fight scenes, the scenarios - whilst felt like fleshing out the already slightly lackluster Adventure mode - remained like simulacra of the base scenario Trail of the Gale. With the entirety of the DLC now out, my slightly high expectations were not fulfilled quite how I expected it to be.
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